Dead Space Remake – All Chapter 2: Intensive Care Log Locations

Dead Space Remake – All Chapter 2: Intensive Care Log Places

A ship without a Captain.

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Lifeless House Remake is a loving recreation of the 2008 survival horror basic. Carried over from the unique are the Logs, a kind of collectible that may come in multiple types with some steering you down the game’s main story path whereas others provide some lore and backstory to the events of the game and each main and minor characters. There are a complete of 188 logs with two Achievements tied to them, one for accumulating seventy five logs referred to as Story Teller and the other for collecting a hundred and fifty logs called Legend Teller. This guide will show players where to seek out all of the log collectibles in Chapter 2: Intensive Care in the Dead Area Remake.

With the Kellion destroyed and no method off the Ishimura, Isaac and the surviving members of his team formulate a plan to find Captain Mathius and get his RIG to gain entry to the ship’s Command Laptop. With the deceased captain’s body within the Medical wing, Isaac heads out deeper into the necromorph-infested vessel. This guide will break down where to seek out the entire logs in Chapter 2: Intensive Care of the Useless Space Remake.

Earlier Useless Area Remake Chapter Log Guides

Dead Space Remake – All Chapter 1: New Arrivals Log Locations

All Chapter 2 Logs in Lifeless Space Remake

There are three types of logs you can find in Dead House Remake: Collectible Logs found all through the Ishimura in each Audio and Textual content kind, Story Logs that can play at certain factors in the sport which can be unmissable when your crew or fellow survivors contact you, and what I’m going to call Action Logs that are very missable as they will only play when specific actions are taken at specific factors in the sport and unable to be attained if missed unless loading an earlier save or going into New Game Plus.

This guide will mark Story and Action Logs so you understand when a log is either missable or unmissable. All Collectible Logs could be collected at any level of the sport before the purpose of No Return in Chapter 11: Alternate Solutions, so if you happen to miss any of these don’t worry. You possibly can nonetheless return and get them as long as you aren’t at the game’s last chapter. Chapter 2: Intensive Care of Lifeless Area Remake accommodates a complete of 19 logs: 7 Story Logs, No Motion Logs, and 12 Collectible Logs.

Log #1: Destroy the Barricade

Unmissable log. It can play mechanically while you enter the Medical area’s Security Station proper after getting the Pulse Rifle.

Log #2: Affected person Harris

Make your means into Imaging Diagnostics and make your solution to the circuit breaker at the other finish of the room from where you entered. Power the breaker with the nearby battery and reroute the ability to the label that says “Doors.” With the door unlocked, now you can enter the Session Room and will find the audio log on a nearby desk.

Log #3: Calculated Risks

Return to the circuit breaker, reroute power to the elevator proper next to the breaker and take it as much as the following ground. Make your means crossed the destroyed walkway and then enter the Remark Room. You’ll discover this text go browsing a close by mattress.

Log #4: Found a Hydrazine Tank

Unmissable log. Progress down the principle path till you purchase the Hydrazine Tank, at which point this log will play.

Log #5: Shook the whole Ship

Unmissable log. In your means back to Imagining Diagnostics when you find yourself in the vacuum, Hammond will call you and this log will play.

Log #6: Almost Got Me

Unmissable log. As you descend down a destroyed elevator shaft in zero gravity, Hammond will as soon as once more call you for this log.

Log #7: Nicole’s Log

After you full the quarantine event in the primary Lab space, head to the flooring beneath the entrance you came by through a small elevator. Enter Nicole’s Workplace to seek out this audio go online her desk. This log will even begin the “Scientific Methods” Aspect Mission. Yow will discover Gameranx’s full information on that mission right here.

Log #8: Anonymized Transcript

Also in Nicole’s Workplace, you may discover a text go online the bookshelf to the right of her desk.

Log #9: Marker Discovery

Still in the main Lab throughout from Nicole’s Office is the workplace of Dr. Kyne. Enter his room to find this textual content log on to the left of the entrance.

Log #10: They Defy Demise Itself

The ultimate log you will discover in the principle Lab, go to the bathroom to seek out this audio log sitting on the bottom in entrance of a rest room.

Log #11: Important Personnel

Make your approach to the Biological Prosthetics Middle, the world where you might be launched to the Lurker enemy (the small ones with the tendrils coming from their backs.) Right next to the elevator on a computer station is this text log.

Log #12: Found a Shock Pad

Unmissable log. Performs once you decide up the Shock Pad key item.

Log #13: Find the Captain’s Rig

Unmissable log. Now with both the Hydrazine Tank and Shock Pad, return to the security Station and destroy the barricade to play this log.

Log #14: Patient Observations

Enter the Emergency Room and discover this log sitting on a medical mattress.

Log #15: Rats in the Walls

Progress by the Emergency Room and to the top of the ER Hallway B in direction of the ICU. Proper next to the door to the ICU is a Security Terminal which you can interact with to get this audio log.

Log #16: Colony’s Problems

To the right of the earlier log, go all the way down the lengthy hallway to find this on the flooring.

Log #17: Autopsy Report

Enter the Morgue where you will find the Captain’s body. To the correct of the entrance to the place one can find the body of Mathius, you can see this textual content go browsing a table.

Log #18: Transmitting Codes

Unmissable log. After picking up the RIG of Captain Mathius and killing the necromorphs that assault the Morgue, this log will play.

Log #19: Go to Engineering

Unmissable log. It’ll robotically whereas within the elevator that you take to leave the Morgue.

With all of that found, you now have all of the collectibles in Chapter 2: Intensive Care in the Lifeless House Remake. Now you can proceed to Chapter 3: Course Correction.

Stay tuned to Gameranx for guides, ideas, and tips on the achievements and trophies for the Useless Space Remake.

Extra Useless Space Remake Guides

Useless House Remake: Full Achievement and Trophy Listing | Dead House Remake: How many Chapters Are There? | Game Size Guide | Useless House Remake: How to Fast Journey | Lifeless House Remake: Is There a photograph Mode? | Dead House Remake: How you can Unlock The new Secret Ending | Marker Fragment Places Information | Dead House Remake: Tips on how to Unlock All RIG Go well with Upgrades | Dead Space Remake: How To control Merchandise Drops, Get Ammo You Need & Earn Extra money In-Game | Useless Area Remake: Methods to Beat the Hunter Boss Combat | Dead House Remake: Peng Treasure Location | There’s Always Peng! Achievement Information | Lifeless House Remake: You are not Authorized Aspect Mission Walkthrough | Full Clearance Achievement Guide | Dead House Remake: Premeditated Malpractice Facet Mission Walkthrough | Final Regeneration Achievement Guide

About Matt Villei

Matt Villei is a Information Author for Gameranx and aspiring scriptwriter. He has snuck through the jungle with Huge Boss in Snake Eater, battled via the streets of Yharnam in Bloodborne, and remains to be chasing that feeling of climbing on Avion’s wing for the first time in Shadow of the Colossus.

For more on Dead Space 2 characters and plot have a look at our web-page.

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